Scrape Scraperteeth Through the Week With Playable Art
Scrape Scraperteeth as played for the first time by blog editor Merritt.
Welcome to another edition of Geek-Offs, where you'll find the perfect distractions to help you muddle your way through hump day each week.
As members of the Mixmasterati, we know that sometimes you want a bit more to your interactive experiences. Pointing, clicking and button mashing are always enjoyable, but sometimes the why is more important than the how.
That's why this week we're taking our gaming fun a bit high brow with Scrape Scraperteeth, an interactive art game by Jason Nelson commissioned for the San Francisco Museum of Modern Art's Open Space and dubbed the "gaming equivalent of Dadaist punk rock" by The Escapist.
Scrape Scraperteeth is more about interaction then actually "winning." If you play it like a platformer you'll be done faster than your standard commercial break, but if you take the time, you'll get a chance to experience Nelson's post-modern digital art.
Nelson is known for his unique style, and like his previous projects -- Game, Game, Game and Again Game, for example -- we expect Scrape Scraperteeth to be equally polarizing but fully worthy of your attention.
Don't blame us if you think it's the ugliest, most obnoxious thing you've ever seen. That said, we will totally take credit if you end up as one of the 20 percent that will so very much love Scrape Scraperteeth -- and Jason Nelson.
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